![]() Marion does not return to the living and stays deceased. You leave through the exit to the ending screen. Are they gone? Did you just suppress them for now? Beating them is just as strange because they seemingly return to whence they came with that same laugh. That creepy laugh as they arise from the shadows, coupled with the eerie background ambiance is very disturbing. Very different to what's alluded to in the NES port with the dopplegangers being illusions created by the final boss. I believe they're the Dragons' rage and murderous nature personified. It would seem that by exacting their revenge, they've drown themselves in their own animosity. However, killing him nets no special gratification. You're literally aching to smash him into the ground. The beat has a sense of opportunity hanging from it. You watch has he makes his way though the hallway to the arena and the music starts. Willy makes his return appearance after you, as the player, have pummeled furiously through his army of thugs and weird bosses again. Kick his ass, listen to his dying words, and Marion is mysteriously resurrected. The NES port featured a very gratifying ending against the Shadow Warrior. It's a shame the combat wasn't more challenging. ![]() Not to mention, a cool comic book story that unfolds betwixt the fighting. It sports a more polished look and feel along with a grand total of nine missions building onto the arcade's four. ![]() Continued abuse of our services will cause your IP address to be blocked indefinitely.I have a feeling that almost everyone considers the NES port of the game to be the definitive version. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. ![]() This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. ![]() If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests. ![]()
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